Creative Direction

Experimentation and Research

Zubr is an experimental virtual reality studio and has been under my creative direction since 2016. Our focus is experimentation and research and development, in particular research into techniques and applications of volumetric capture. The role encapsulates interesting and diverse applications of a range of challenges, including design, animation, fabrication, motion and realtime graphics. Zubr represents how over time I have applied my skills to design, to motion graphics, towards increasingly interactive and accessible creative projects.